![]() ![]() Think about seriously improving the game interface out of the gameplay but the menus and such, especially the after game screen Think about new character and not just new weapons, or be more consistent with new launches Think how the game since it was launched as Riders of the broken planet game didn't move the plot forward and how strong of action this would mean for ANYONE who played or play the game Think how the CQC made this game so authentic even if it meant harder Think about how to improve the missions and reward system so that replayability has more value. Trust me guys, I'm a designer (this is supposed to be a meme) but please consider reading this. You could have a massive player base by now. I really wish this game is still moving forward and aware of what makes it good, great, and bad so as to better polish itself and deliver more. The world and the characters you created could be doing just the same, could have been GIGANTIC. Look at what you guys did when you launched this game. They started with a game, then they did world build and them THE WORLD become the product who became others games, books, animations, and TV series. Not to upset anyone but we got to talk about how RIOT has been doing shit. We will not be continuing the game forward, this is the game and how it will be" would be a fitting position and a good way to end a relationship with players, like me, who still have so much expectation from this game. I don't know what you guys have in your hands and I don't want to be unfair to you, but maybe some transparency as "Yes. Nothing that would move the plot or the game forward. as a consumer of the game I kind of feel offended that the only updates we have are in-game lore content (who has been here for ages) being shared on the web site. I'm not trying to offend anyone but it does feel like a lost opportunity to head where the game is heading (at least how it looks like its heading). We are going towards 2022 and the game changed a lot but only on the surface, right? Isn't it time to approach these issues? Or even dealt with. when are you guys going to talk about the quality of life changes for the game? When is the plot moving forward? When will you be reviewing the rewards system? When will thematic events impact the game, the lore, or the gameplay? This game was a huge promise and the most addictive gameplay I ever felt in an action shooter, also the combat. That said, it's been a while since this feeling turned just into nostalgia. Content by Seasons – new content will be released each season, shaped around the voice and needs of the community.You see I'm here (again) a brat asking the same questions more "veteran" players always bring you about.įirst of all just a reminder, I do like this game and I still find what you guys created amazing and very rich.4v1 PvP – play with up to four others in a competitive PvP setting, with four players on one side and one player with the AI.Single Player or Co-Op –choose to play a game uninterrupted by anyone in the solo or co-op campaigns.TPS with Stealth and Melee – there's a little bit of everything in the gameplay, as players must use guns, stealth, and melee combat to complete missions.Unique Characters – choose from a variety of characters, each with different weapon specialties and abilities.Be a part of the community, voicing what works and needs works in this season-based game, where each new season brings at least four hours of new gameplay. Jump into competitive 4v1 multiplayer where players on the team of four can choose to be a lone wolf or a team player, and one player teams up with the AI. ![]() Play in an uninterrupted solo campaign or with up to four friends. ![]() Take down enemies with fire power or sneak to loot them for bullets. Players must master not only shooter elements, but because of limited ammo, players must learn to use stealth and melee combat to their advantage. Players can choose from a cast of unique characters with different loadouts and abilities. The hunt is on for the legendary resource called the Aleph in Raiders of the Broken Planet, a tactical TPS.
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